Tuesday, April 25, 2006

XTREME PANIC !!!!



Murphy's BACK!!! and he's banging some serious A$$!! I wake up this morning, reasonably certain that I can complete the minimum requirements of this project by the weekend (and begin the report), and then suddenly like an unholy bolt of lightning ... it strikes!

After implementing the hopper in an naively simple boolean map, I thought I could just copy/paste the code onto the main Bot module, run it and save the world (or atleast my BTP), but not to be. It's a goddamn terrain for god's sakes! An obstacle is only an obstacle with relation to the nearest cells. It might be an obstacle with respect to the cell to the north but perfectly traversible from the NW or NE sides. DAMN, I SUCK! Now I have to write my own Distance Transform method (not much time remaining either). And the fun really begins if I try to implement even an unrealistic square range of vision with obstacles blocking it. There'll be two types of obstacles, one which you could probably see through(like any downward slope) and then of course there are the normal elevated obstacles. And then I'll have to modify the heuristics too to take into the account the changes in the range of vision at different heights. Help them, God, for these hoppers know not what they do.

They are pretty much on a highway to Hell! :'(

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